Evaluation Of The Level Of Usefulness Of The “Jeknyong” Application Using The Computer System Usability Questionnare (CSUQ) Method

Main Article Content

Yohanna Sitorus
Sarah Astiti
Resad Setyadi

Abstract

The Jeknyong application (Ojeke Inyong) is a household garbage collection service application with a transaction value. However, the use of the Jeknyong application has not been maximized because there are obstacles, such as several features still in development. This study discusses the Evaluation of the Level of Usability of the "Jeknyong" Application using the Computer System Usability Questionnaire (CSUQ) method, where Usability is a technique to find out how easily users can use the system, how efficiently and effectively the system can help users achieve goals. Data collection used a questionnaire with Banyumas community subjects who knew the Jeknyong application. The results are in the form of an indexed percentage of 85% in the Agree Interval category. The first variable System Usability (SYSUSE) evaluation results were 5135 or in the agreed interval. The second variable Information Quality (INFOQUAL) was 4588 or in the Fairly Disagree category. The third variable, Interface Quality (INTERQUAL), was 2039 or in the Agree category; the third variable, Overall Usability (OVERALL), gets a result of 709 or is in the Strongly Agree interval.

Article Details

How to Cite
Sitorus, Y., Astiti, S., & Setyadi, R. (2023). Evaluation Of The Level Of Usefulness Of The “Jeknyong” Application Using The Computer System Usability Questionnare (CSUQ) Method. Journal of Informatics Information System Software Engineering and Applications (INISTA), 5(2), 92-103. https://doi.org/10.20895/inista.v5i2.1004
Section
Articles

References

[1] I. G. A. A. Diah Indrayani, I. P. A. Bayupati, and I. M. S. Putra, “Analisis Usability Aplikasi iBadung Menggunakan Heuristic Evaluation Method,” J. Ilm. Merpati (Menara Penelit. Akad. Teknol. Informasi), vol. 8, no. 2, p. 89, 2020, doi: 10.24843/jim.2020.v08.i02.p03.
[2] A. S. Badriah and P. K. Sari, “Uji usability pada penggunaan Aplikasi Gowes di Telkom,” e-Proceeding Manag., vol. 6, no. 2, pp. 2864–2872, 2019.
[3] P. Suparmin, R. Nurhasanah, H. Hendri, and A. S. Nurchairot, “Penerapan Teknologi Tepat Guna Untuk Pengelolaan Sampah KRL Berani Asri Duta Mekar Asri Cileungsi Bogor,” Terang, vol. 3, no. 2, pp. 136–147, 2020, doi: 10.33322/terang.v3i2.976.
[4] N. Alfiqie, M., Aknuranda, I. and Wardani, “Evaluasi Usability Pada Aplikasi UBER Menggunakan Pengujian Usability,” J. Pengemb. Teknol. Inf. dan Ilmu Komput., vol. 2, no. 9, pp. 2599–2606, 2018.
[5] A. D. P. Novianto, “Analisis User Experience Website RSU Pesanggrahan Menggunakan Metode User Centered Design (UCD),” Proceeding KONIK (Konferensi Nas. Ilmu …, pp. 14–19, 2021, [Online]. Available: https://prosiding.konik.id/index.php/konik/article/view/8.
[6] A. Pitri and L. A. Abdillah, “Usability Testing untuk Mengukur Kepuasaan Pengguna Website Mailo Store,” Third Bina Darma Conf. Comput. Sci., vol. 3, no. 4, pp. 852–863, 2021, [Online]. Available: https://conference.binadarma.ac.id/index.php/BDCCS/article/view/2870%0Ahttps://arxiv.org/abs/2207.00006.
[7] S. Kantun, “Penelitian Evaluatif Sebagai Satu Model Penelitian Dalam Bidang Pendidikan,” Maj. Ilm. Din., vol. 37, no. 1, p. 15.
[8] C. A. (Universitas I. A.-I. K. Cholik, “PERKEMBANGAN TEKNOLOGI INFORMASI KOMUNIKASI / ICT DALAM BERBAGAI BIDANG,” J. Fak. Tek., vol. 3, no. 2, p. 6, 2021.
[9] N. Saragih and S. Sembiring, “Pelatihan Aplikasi Microsoft SPSS Dalam Pengolahan Data Primer Penelitian Bagi Mahasiswa Fakultas Ekonomi Unika Santo Thomas Medan,” Kaizen J. Pengabdi. Pada Masy., vol. 1, pp. 21–28, 2022, doi: 10.54367/kaizen.v1i1.2034.
[10] Jasmalinda, “Pengaruh Citra Merek Dan Kualitas Produk Terhadap Keputusan Pembelian Konsumen Motor Yamaha Di Kabupaten Padang Pariaman.,” J. Inov. Penelit., vol. 1, no. 10, pp. 2199–2205, 2021.
[11] A. F. Alkumairoh and W. D. Warsitasari, “Pengaruh Modal Usaha, Jam Kerja Dan Lama Usaha Terhadap Pendapatan Usaha Mikro Kecil Menengah Pedagang Pasar Gambar Kecamatan Wonodadi Kabupaten Blitar,” SOSEBI J. Penelit. Mhs. Ilmu Sos. Ekon. dan Bisnis Islam, vol. 2, no. 2, pp. 202–219, 2022, doi: 10.21274/sosebi.v2i2.6428.
[12] H. Tolle, M. Hafis, A. A. Supianto, and K. Arai, “Perceived usability of educational chemistry game gathered via CSUQ usability testing in indonesian high school students,” Int. J. Adv. Comput. Sci. Appl., vol. 11, no. 3, pp. 715–724, 2020, doi: 10.14569/ijacsa.2020.0110389.
[13] T. Tugiman, H. Herman, and A. Yudhana, “Uji Validitas Dan Reliabilitas Kuesioner Model Utaut Untuk Evaluasi Sistem Pendaftaran Online Rumah Sakit,” JATISI (Jurnal Tek. Inform. dan Sist. Informasi), vol. 9, no. 2, pp. 1621–1630, 2022, doi: 10.35957/jatisi.v9i2.2227.
[14] F. D. P. Anggraini, A. Aprianti, V. A. V. Setyawati, and A. A. Hartanto, “Pembelajaran Statistika Menggunakan Software SPSS untuk Uji Validitas dan Reliabilitas,” J. Basicedu, vol. 6, no. 4, pp. 6491–6504, 2022, doi: 10.31004/basicedu.v6i4.3206.
[15] R. N. Amalia, R. S. Dianingati, and E. Annisaa’, “Pengaruh Jumlah Responden terhadap Hasil Uji Validitas dan Reliabilitas Kuesioner Pengetahuan dan Perilaku Swamedikasi,” Generics J. Res. Pharm., vol. 2, no. 1, pp. 9–15, 2022, doi: 10.14710/genres.v2i1.12271.